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Character Sheet Naming Conventions (Skills, Weapons, Armour and Items)

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Character Sheet Naming Conventions (Skills, Weapons, Armour and Items) Empty Character Sheet Naming Conventions (Skills, Weapons, Armour and Items)

Post  Aidan Mon Apr 14, 2008 3:03 pm

In order to keep all character sheets uniform on the forums, naming conventions for the complicated parts are to be followed.

Skills:
Skill Name Lv+modifier+misc [total]

Example: (in this case, there is no miscellaneous bonus, so misc is left out)
Acrobatics 6+4 [10]


Weapons:
Weapon Name (type)
Damage
Other effects separated by commas

Example:
Corona (Pistol)
(D6x4)+8
Piercing, Ranged, Taint: Break DEF


Armour:
Armour Name (type)
DEF+
Other effects separated by commas

Example:

Palisade (Chain Shirt)
DEF+5
Defence Plus x3, Antique (Value: 564cc)


Items:
Item name (number held)

Eexample:

Potion (7)
Vitaliser (9)
Manastream (1)
Aidan
Aidan
Lord of Castle Nimbus
Lord of Castle Nimbus

Posts : 67
Join date : 2008-04-14
Age : 36
Location : Kent, England

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